Camp Santo purchased by Valve, current project still alive

Camp Santo purchased by Valve, current project still alive

Camp Santo purchased by Valve, current project still alive

Even though the team over at Campo Santo has been acquired by Valve, the studio will still be developing its own titles, just under Valve's umbrella. We'll have to wait and see what the results of their deal will be. Furthermore, and perhaps more accurately, we really like making and producing entertainment. The company's found a great match with Valve, and as easy as that is to say, it's harder to achieve than you'd think. Campo Santo's next game will still be In the Valley of Gods, the twelve developers at the studio will keep their jobs, and they'll continue to publish their posts (The Quarterly Review).

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In the Valley of Gods was announced at the tail end of 2017, and is planned for release on PC, Mac and Linux (though fingers crossed for console as well, right?).

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2016's Firewatch was a critical and commercial success for Campo Santo, which had been founded less than three years earlier by Sean Vanaman, lead writer of Telltale Games' The Walking Dead, and Idle Thumbs co-founder Jake Rodkin. In us, they found a group with unique experience and valuable, diverse perspectives. The post also includes a lovely story about how they stole a bottle of champagne from IGN in 2015 that was meant for Valve and drank it to celebrate Firewatch. It's a thoughtful first-person adventure game, placing the player in the role of a forest ranger in the Shoshone National Forest in Wyoming in 1989 who's called upon to investigate a mystery. Ultimately, this acquisition is about letting Campo Santo continue doing what it does best with much less stress about keeping things afloat.

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"We really like making video games".

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